Visual I
The aim of this course is to explore an introduction to architectural representation, Orthographic projections, descriptive geometry, contours, paraline drawings, shade and shadows and model making are presented and applied, where some practical constructions just to get a sense of what one can accomplish using different untraditional tools by studying different details of orthographic projections and culminating in some useful applications such as casting 3d isometrics, shades and shadows and the intersection of surfaces, and the development of surfaces. The course is concerned with the graphical solution to three dimensional spatial problems and an examination of methods to develop graphical solutions to problems involving points, lines, and planes in space in addition to its perception discussing concepts such as (enclosure, complexity, uniformity, etc.) depending on VR lab and tools. Different concepts, methods, and issues of Design as a vehicle of visual organization, structure, thought, and expression. The broad scope of the subject is explored through lectures, discussions, critiques, and the process of making images, and objects. Students are introduced to the dynamics of composition, form and content, color systems and theory, aesthetic issues, visual analysis, perception, spatial structure and the value of visual awareness and creativity in an increasingly image-oriented culture. The course also seeks to provide some experience with a variety of media, develop skills in observation and technique, and encourage personal involvement in resolving a visual problem or expressing an idea. Exercises focus on specific concepts, preparation and planning, and creative visual thinking.