Visual I

The aim of this course is to explore an introduction to architectural representation,
Orthographic projections, descriptive geometry, contours, paraline drawings, shade and
shadows and model making are presented and applied, where some practical constructions
just to get a sense of what one can accomplish using different untraditional tools by studying
different details of orthographic projections and culminating in some useful applications such as
casting 3d isometrics, shades and shadows and the intersection of surfaces, and the
development of surfaces. The course is concerned with the graphical solution to three dimensional spatial problems and an examination of methods to develop graphical solutions to
problems involving points, lines, and planes in space in addition to its perception discussing
concepts such as (enclosure, complexity, uniformity, etc.) depending on VR lab and tools.
Different concepts, methods, and issues of Design as a vehicle of visual organization,
structure, thought, and expression. The broad scope of the subject is explored through
lectures, discussions, critiques, and the process of making images, and objects. Students are
introduced to the dynamics of composition, form and content, color systems and theory,
aesthetic issues, visual analysis, perception, spatial structure and the value of visual
awareness and creativity in an increasingly image-oriented culture. The course also seeks to
provide some experience with a variety of media, develop skills in observation and technique,
and encourage personal involvement in resolving a visual problem or expressing an idea.
Exercises focus on specific concepts, preparation and planning, and creative visual thinking.

Course ID
ARUD 161
Credit Hours

1. Comprehend the primary elements of form with their evolution from point to volumes as a visual element in the vocabulary of architecture design.
2. Present the principal components of movement as positive elements that affect our perception of the forms and spaces.
3. Introduce several other media types that can be used to enhance presentations; through color, collage and composition, as it emphasizes elements in representation.
4.Perceive the different meaning of form with reference of both internal and external appearance in addition to the manner of arranging and coordinating the elements of composition to produce a coherent image.
5.Lay out how various configurations of form and how spaces can be related to another and
organized into coherent patterns of form and space.
6.Subjective representation through perspective as experiential method of reflecting reality.
7.Present a comprehensive primer on the way form and space are interrelated and organized, with all the basic properties and principles that guide their order and structure.
8.Empower manual visualization skills with different rendering techniques and tools of
9.Interpret a visual narrative/ visual storytelling and layout representation.
10.Introduce dynamic rendering strategies with both manual and digital rendering that help in the design process.
11.Widen and enhance creativity and appreciation of art in many forms and visual language.
12.Introduce different methods and techniques of learning through design thinking to help in
generating more alternatives.
13.Formulate a critical reflection on others work